BOOKWORM™ DELUXE
Version 1.13
Release Date: February 25, 2003
Build Date: August 8, 2008

Developed and published by PopCap Games, Inc.
www.popcap.com

Thanks for downloading Bookworm Deluxe. We hope you enjoy the game!

TABLE OF CONTENTS

SYSTEM REQUIREMENTS [back to top]

OS*: Windows 2000/XP/Vista
Processor: 700MHz (minimum); 1+GHz (recommended)
Memory (RAM): 256MB (minimum); 512+MB (recommended)
Free Hard Drive Space: 50+MB
DirectX Version: 8 (minimum); 9.0c+ (recommended)
Sound: DirectX-compatible
Video: DirectX-compatible; 16MB (minimum), 32+MB (recommended)
Color Quality: 16-bit or 32-bit color mode (256 colors may not work)
Controls: Keyboard and mouse
Internet: Internet connection is required to register/unlock game trials - including those delivered via CD-ROM

*You must be an administrator to install this game.

TROUBLESHOOTING / COMPATIBILITY [back to top]

For updates to this list go to www.popcap.com/help.php?cat=deluxe.

Bug Reporting

Though we've tried our best to squash all the bugs, every once in a while something we didn't expect pops up...

If you should come across a bug in Bookworm Deluxe, please report it.

If for some reason the program crashes, it will try to capture any pertinent data and give you instructions on how to send that data to PopCap. This is very helpful for tracking down glitches!

TECHNICAL SUPPORT [back to top]

If you are experiencing problems with Bookworm Deluxe, you can contact us at: http://www.popcap.com/help.php.

If you can, including the following information along with a description of your problem will help us to help you!

  • Title of game
  • Computer manufacturer
  • Operating System (Windows Vista, Windows XP, etc.)
  • CPU type and speed in MHz
  • Amount of RAM
  • Sound card
  • Video card

PLAYING THE GAME [back to top]

Goal

The goal of Bookworm is to make words to feed the hungry Bookworm, while watching out for burning letters that could ignite your library!

There are two game types: Classic and Action. But the basics remain the same for both... click on tiles to link them together into words, then hit Submit to clear them from the board.

Gameplay Basics

In both game types, the basic interface is the same. You must create words by linking letters on the board together. To select a letter, just click on it. Then select another letter adjacent to the first, and then another one adjacent to that, until you have formed a word of at least 3 letters. When you have a valid word, click the Submit button and it will be removed from the screen.

You can tell if your word is valid by looking at the sidebar... if there is a point value under your word, the game accepts it as a real word.

Letters must be adjacent, and you can't backtrack... small green arrows will show you the 'path' of the word you're creating.

Interface Tips

You can also Submit a word by double-clicking quickly on the last letter.

If you change your mind and want to deselect a letter in a word, just click on it a second time. Or, you can just click on a letter not adjacent to your word and the focus will switch to that one.

Right clicking will also deselect any letters you have selected.

You can also create a word by clicking and dragging a path... click on the first letter and hold the mouse down, then move the cursor over the letters in the word you want to make. When you're over the final letter, release the mouse button. If it's valid word, it will automatically be submitted!

Burning Tiles

You'll see red tiles appear occasionally. Be careful! If you let them hit the bottom of the screen, your game will end! You can get rid of burning tiles by using them in words like any other letter.

Reward Tiles

Green tiles appear randomly and increase word scores! Earn gold tiles by creating words containing 5 letters or more. Gold tiles are worth more than green ones! Combine 2 or more reward tiles in a word for higher word scores! Plus, you can earn Diamond and Sapphire tiles!

Bonus Words

Starting on the second level, you'll see a Bonus Word appear beneath the Bookworm. If you complete this word you'll score extra points! The more Bonus Words you complete in a single game, the bigger the bonuses!

Game Types

After the game loads, you will see a screen allowing you to choose Classic or Action games. New players should start with Classic mode, while experienced Bookworm players may prefer the more frenetic Action mode.

Classic Game

This is the original game of Bookworm. You have as much time as you want to make each move, so you can carefully consider every letter if you like.

In the Classic game, burning red tiles will appear after a certain number of moves. As you go up in levels, red tiles will appear more frequently. Red tiles will burn through normal tiles with every passing turn. If they reach the bottom of the stack, they will ignite the library, ending your game.

Action Game

The Action game is a more fast-paced real-time version of Bookworm. In this mode, burning red tiles appear automatically every few seconds, whether you move or not! And they will burn down through your library the same way, so you have to think fast!

Options

The Options are accessible from the first game selection screen, or by clicking the Menu button while playing the game. They include:

  • Music Volume and Sound Effects: The two sliders at the top of the Options dialog control the volume of the sound effects and music. You can adjust them separately. If you want to turn the music or sound off completely, just drag the slider all the way to the left.
  • Fullscreen: The Full Screen option is enabled by checking the box next to it. This will cause Bookworm to take up the whole screen. Some players may prefer this, while others may like it better in a window, where they can easily switch to other applications. To change back to windowed mode, just uncheck the Fullscreen box.
  • Custom Cursors: This option will enable custom cursors within Bookworm, instead of using your default Windows cursors. If you have an unusual Windows theme, or are otherwise seeing strange mouse cursor behavior, you may want to enable this option.
  • Show Hints: When the Show Hints checkbox is checked, hints will appear during play giving you instructions on how to play the game. You can disable these during gameplay, or by unchecking this box in Options.
  • Show Definitions: When Definitions are on, Lex the Bookworm will give you the definitions for selected words when you create them... usually exotic or unusual ones. If you don't like this feature, you can turn it off in the Options menu.
  • Hardware Acceleration Checking this box will enable hardware acceleration in order to improve game performance. Hardware acceleration will not work with older video cards.
  • Help: This will show you instructions on how to play Bookworm Deluxe.
  • Credits: Click this to see the fine folks who brought you Bookworm! internet connection.

SCORING [back to top]

You score points based on the length of your word and the rarity of the letters in it.

Letters on plain tiles are the most common, and worth the least points.

Tiles with a dot in the corner are rarer letters, worth more points.

Two dots in the corner indicates a letter that is even rarer and consequently more valuable.

And three dots indicate the most difficult and valuable letters.

The value of a word is based on its length, the rarity of the letters used, and the current level of the game. Bonus tiles, such as the green, sapphire, and diamond tiles, will multiply the value by 2, 3, 4 or more for each such tile in the word. Create words with 2 or more bonus tiles to achieve truly stratospheric scores!

You also receive points for completing the Bonus Word on levels 2 and beyond. The value of the Bonus Word increases each time you successfully complete one.

HALL OF FAME [back to top]

You can visit the Hall of Fame from either the main game selector screen, or after a game. This lets you submit and see the high scores and best words players have made in the game!

VERSION HISTORY [back to top]

  
1.13Windows Vista Compliance.
1.03Bug fixes.
1.02Bug fixes.
1.01New tiles, bug fixes.
1.00Initial release!

CREDITS [back to top]

Bookworm Deluxe was created by PopCap Games, Inc.

Game Design:   Jason Kapalka
Programming:   Nick Newhard
PopCap Framework:   Brian Fiete
Technical Assistance:   David Parton
Art:   Tysen Henderson
Rank Cartoons:   Gary Clair
Music:   Skaven
Biz:   Don Walters
John Vechey
QA:   Eric Harman
Brenna Flood
Shawn Conard
Chad Zoellner

Thanks to all our beta testers and players on PopCap.com for their valuable feedback!

LICENSE AGREEMENT WITH WARRANTY [back to top]

Please see the End User License Agreement applicable to this game.

LEGAL INFORMATION [back to top]

©2002 PopCap Games, Inc. All rights reserved. The PopCap logo and all other trademarks used herein that are listed at www.popcap.com/trademarks are owned by PopCap Games, Inc. or its licensors and may be registered in some countries. Other company and product names used herein may be trademarks of their respective owners and are used for the benefit of those owners.


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